This course provides students with the opportunity to learn computer science concepts in the context of game and simulation development. Data algorithms, behavioral algorithms, memory management, object and class hierarchy, and Unity's architectural pattern will be presented.

Course ID
214U
Department
Units
4
Requisites

PREREQ: CS 110B or CS 111B

Transfer code
CSU
Credit type
Credit/Degree Applicable
Pass/Nopass
P/NP Available
Lecture hours
Lec-70
Has field trips
0